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Seeds, retries and refunds: iterate deliberately

Advanced8 minUpdated July 11, 2026

TL;DR — Every render records a seed, and the same seed with the same prompt and settings reproduces the same image exactly. Iterate by locking the seed and changing one variable at a time — and remember failed or filtered generations refund automatically, so you only pay for delivered images.

Most wasted credits go to blind re-rolling: generating the same prompt again and again, hoping the dice land differently. Seeds turn generation from a slot machine into an engineering tool — reproducible, comparable, and cheap to iterate.

This guide covers how reproducibility works, how to iterate deliberately, exactly when credits come back automatically, and how to budget for experimentation.

Step by step

  1. 1
    Understand what a seed does

    The seed is the starting point for a render's randomness. The same seed with the same prompt, model, and settings reproduces the same image exactly; change any one input and you get a controlled variation instead of a completely new roll.

  2. 2
    Lock the seed, change one variable

    When a render is almost right, reuse its seed and adjust only the element that is wrong — swap the outfit, fix the setting, tweak one phrase. Because everything else is held constant, you can compare before and after and know exactly what your change did.

  3. 3
    Re-roll only when exploring

    Fresh seeds are for discovering new compositions, not for fixing details — a detail problem survives a re-roll far more often than it gets fixed by one. Do exploration at 720p, where each attempt costs 12 credits, and save higher tiers for renders you intend to keep.

  4. 4
    Know the refund rules

    Failed generations are refunded automatically and immediately — the credits reappear in your balance with no support ticket. The same applies to generations blocked by content filters, and to a failed model training run (720 credits back). If a charge for a failed run ever sticks, contact support via the Help Center.

  5. 5
    Budget an experiment allowance

    Reserve roughly 10 to 15 percent of your monthly credits for exploration — about 300 to 450 on Starter's 3,000, or 900 to 1,350 on Creator's 9,000. If a test burns through the allowance, top-up packs never expire and stack on top of plan credits, so burst experiments do not have to distort next month's budget.

Frequently asked questions

Try it yourself

Follow along with 100 free credits

No card required. Generate with showcase models on the free tier, then train your own persona on any paid plan.