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Campaigns & creator work

Credits

Definition

The usage unit spent on generations. On InfluencerForge.app a 720p image costs 12 credits, a 1080p HD image 14, a UGC product image 56, an image-to-video clip 210–420, and training a new model is a one-time 720 credits.

Credits are a flat usage currency: every action debits a fixed, published amount, so costs stay predictable without thinking about compute or engine internals. The current table: photoshoot images cost 12 credits at 720p or 14 at 1080p (HD); an Extreme Realism image — rendered from the character's own reference photos rather than its trained identity — is 56; a UGC product image — your own product attached as a photo and reproduced in the render — is also 56; an image-to-video clip is 210 credits for 5 seconds or 420 for 10; training a new model is a one-time 720 credits (retraining an existing one is 800). The pricing page has the always-current version.

Credits arrive two ways. Plans include a monthly allowance that resets each billing cycle — Starter (€29) includes 3,000 credits, Creator (€69) 9,000, Studio (€149) 22,000 and Agency (€399) 65,000. One-time top-up packs stack on top of any plan and never expire, which makes them the right tool for launch pushes and campaign spikes.

For budgeting, the useful mental model is: one large one-time cost (training, 720) and then marginal content in three tiers — a 12–14 credit standard photo for everyday scenes, a 56-credit render when your actual product has to appear, a 210–420 credit clip for motion. The cost breakdown turns that into concrete monthly scenarios for a solo creator and a testing-heavy ad account.

Common questions

Frequently asked questions

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